The Wumpus World, or Hunt the Wumpus, is a classic grid-based game first published in 1973 (see Wikipedia). It has since then often been used as a test bed for AI agents since the agent (the hunter) often has to deal with contradicting and non-complete information.
The game has the following objects:
The agent can do the following:
The agent can percept can percept the following:
Using knowledge about the percepts, objects and available actions an AI agent can be implemented to maximize its score on random maps.